News & Updates

Stay up to date with the latest Kentucky Roleplay news and announcements.

Website Update: "TOS" & PP Additions
Updates Jul 6, 2026
Website Update: "TOS" & PP Additions

We shipped a broad platform update focused on compliance, account consent flow, donation lifecycle accuracy, and VIP subscription reliability.

RJ_RayJay 74 Read More
Recent Changes Report + Activity Ticker Addition
Updates May 1, 2026
Recent Changes Report + Activity Ticker Addition

Inside you will find our recent changes to the server, website, and community since April 26, 2026. Take a look and see what's new or different!

RJ_RayJay 260 Read More
Feature Showcase: Mugshots
Development Apr 27, 2026
Feature Showcase: Mugshots

Now adding a new booking and identification system that lets law enforcement capture and manage character mugshots during roleplay. It is designed to improve immersion, support investigations, and create stronger continuity in criminal justice RP without disrupting normal gameplay.

RJ_RayJay 294 Read More
Announcements Apr 23, 2026
Additional Info Regarding Launch

Read within for key pieces of information regarding the early access and upcoming launch for KRP.

RJ_RayJay 183 Read More
Development Apr 20, 2026
KRP Trailer

the time comes near, with days left on the clock before we open! https://youtu.be/wvvC4AnqTds

grimcreaper72 236 Read More
Feature Extras: Improved Handcuffs & Prisoner Handling
Development Apr 20, 2026
Feature Extras: Improved Handcuffs & Prisoner Handling

This update introduces an improved handcuffing and prisoner dragging system with more reliable surrender, cuff, drag, and transport interactions for cleaner police roleplay. It also improves custody stability in and around vehicles, reducing desync and edge-case issues during arrests.

RJ_RayJay 268 Read More
Feature Showcase: Player-Driven Crafting Economy
Development Apr 18, 2026
Feature Showcase: Player-Driven Crafting Economy

A complete crafting system, with dynamic dependency trees, intelligent branch balancing, and collision-aware connector routing that keeps even complex recipes readable. Combined with skill scaling and an in-game guide, crafting is now easier to understand, plan, and optimize from start to endgame.

RJ_RayJay 190 Read More
Feature Extras: Distant Sirens
Development Apr 15, 2026
Feature Extras: Distant Sirens

Distant police sirens now echo across the map in real time. Hear chirps and wails long before a squad car ever enters your line of sight, with directional audio that tells you exactly where they're coming from.

RJ_RayJay 262 Read More
Feature Showcase: Radar Guns
Development Apr 14, 2026
Feature Showcase: Radar Guns

Real-time speed detection with a cone-based scanner, automatic over-speed capture with timestamped evidence, and a sleek orbiting HUD, all fully configurable per officer.

RJ_RayJay 237 Read More
Feature Showcase: ATM Expansion
Development Apr 12, 2026
Feature Showcase: ATM Expansion

Our custom commissioned ATM mod has been expanded with many highly requested features, can you guess which ones those are?

RJ_RayJay 247 Read More