Random Death Match (RDM)

Roleplay Rules
Severe

Random Death Match (RDM) is killing another player without proper roleplay reason or initiation. All player kills must have valid in-character reasoning and appropriate roleplay escalation.

What constitutes RDM:

  • Killing on sight without interaction
  • Killing for OOC reasons
  • Insufficient roleplay before violence
  • Killing without valid IC reasoning
  • Revenge killing after NLR

Valid reasons for killing:

  • Self-defense after proper threat
  • Robbery gone wrong with proper escalation
  • Gang warfare with established conflict
  • Witness elimination in ongoing crime
  • Execution after appropriate RP

Escalation requirements:

  • Initiate verbal roleplay first
  • Give opportunity to comply
  • Provide clear threats if needed
  • Allow reasonable response time
  • Violence should be last resort

Even with valid reasons, kills should serve the story, not just stats. Consider if death serves the roleplay or if there are better alternatives (kidnapping, robbery, intimidation).

First offense: 3-day ban
Second offense: 7-day ban
Third offense: Permanent ban


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Version 1
Updated Jan 15, 2026

Rule Violations

Violations of this rule may result in warnings, temporary bans, or permanent bans depending on severity and context. If you have questions about this rule, please contact a staff member.

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